MAME 0.161发布
街机cn 来源:厂商 发表于:2018-11-15新模拟街机游戏
---------------------------------------------------
Table Tennis Championship [David Haywood, Angelo Salese]
DoDonPachi Dai-Fukkatsu Black Label (2010/1/18 BLACK LABEL)
[Bicycle Repairman]
Car Hunt / Deep Scan (France) [Ricky2001 (from AUMAP)]
Minna Atsumare! Dodge Hero [anonyMous, Luca Elia]
Itazura Daisuki! Sushimaru Kun [anonyMous, Luca Elia]
Burning Sanrinsya - Burning Tricycle [anonyMous, Luca Elia]
Transformers Beast Wars II [anonyMous, Luca Elia]
Ma Cheon Ru [System11, David Haywood, The Dumping Union]
新模拟克隆版街机游戏
----------------
Stadium Cross (World, alt) [Guru]
Hot Bubble (Korea) [system11, The Dumping Union]
Daioh (93111A PCB conversion) [CoolMod, system11, trap15]
Raiden Fighters (Japan set 3) [Artemio Urbina, The Dumping Union]
Super Puzzle Fighter II Turbo (Euro 960529)
[fluxcore, idc/Team Avalaunch]
Hexion (Asia ver AAA, bootleg) [system11]
Berzerk (French Speech) [Arcade Vintage]
Berzerk (Spanish Speech) [Bartolomé López Giménez, Rockman, Ricky2001]
Mutant Fighter (World ver EM-2) [Simon Dennison]
Super Champion Baseball (Japan) [Manuel Assoni]
Total Vice (EBA) (not working) [arcademodbios]
Player's Edge Plus (X002172P+XP000112) Ace$ Bonus Poker (The Fun Ships)
[BrianT]
Player's Edge Plus (PP0542) One Eyed Jacks Wild Poker (CG2243)
[BrianT]
Super Formula (Japan, set 2) [Paolo Venturi]
Chuugokuryuu 3 Special (Japan, ver. 103) [arcademodbios]
Puzznic (bootleg, set 2) [f205v]
Red Hawk (Korea) [system11]
Phelios [Stefano Rolleri]
Player's Edge Plus (X000455P+XP000038) Joker Poker [BrianT]
Player's Edge Plus (X002028P+XP000019) Deuces Wild Bonus Poker
[BrianT]
Perfect Billiard (MC-8123, 317-5008) [PokeMame]
Robocop 2 (US v0.10) [Bill D, The Dumping Union]
Raiden Fighters (Germany) [Fabrice Arzeno, The Dumping Union]
Fighter's History (US ver 42-06, DE-0395-1 PCB)
[Fabrice Arzeno, The Dumping Union]
Boogie Wings (USA v1.7, 92.12.14) [Fabrice Arzeno, The Dumping Union]
Amuse (Version 30.08A) [PokeMAME}
Scramble (Centromatic S.A.) Spanish Bootleg [Manuel Giron]
Double Dragon II (Japan) [caius] (NOT WORKING, incomplete dump)
Area 51 (Time Warner license) [Brian Troha, The Dumping Union]
Spatter (315-5099) [Andrea Palazzetti] (NOT WORKING, encrypted)
新添加不能运行的街机游戏
------------------------------------
Taiko no Tatsujin 7 (TK71-NA-A) [Guru]
Taiko no Tatsujin 8 (TK8100-1-NA-A) [Guru]
Zoids Infinity [Guru]
Zoids Infinity EX Plus (ver. 2.10) [Guru]
Go Go Strike [MikeDX, Smitdogg, The Dumping Union]
Minna Ganbare! Dash Hero [anonyMous, Luca Elia]
Sigma Super 8 Ways FC (Fruit combination) [anonyMous]
Ultimate Arctic Thunder Update CD ver 1.950 (5/3/04)
[gamerfan, Smitdogg, The Dumping Union]
Brick People / Block PeePoo (Ver 1.002) [Andy Geezer, MetalliC]
Dinosaur King (USA)
[Mark F., Mr. CAST, Smitdogg, ANY, The Dumping Union]
Dinosaur King - Operation: Dinosaur Rescue (USA, Export)
[Hamster, MetalliC]
Dinosaur King - D-Team VS. the Alpha Fortress (Export, Ver 2.500) (MDA-C0047)
[Andy Geezer]
Love And Berry - 1st-2nd Collection (Export, Ver 1.003)
[Andy Geezer, MetalliC]
Love And Berry - 1st-2nd Collection (Export, Ver 2.000)
[Andy Geezer, MetalliC]
Love And Berry - 3rd-5th Collection (USA, Export, Ver 1.002) (MDA-C0042)
[Englishman, Hamster]
Tetris Giant / Tetris Dekaris (MDA-C0076) [Andy Geezer]
Tetris Giant / Tetris Dekaris (Ver.2.000)
[Andy Geezer, Soyandroid, MetalliC]
Breakout [Couriersud, DICE Team]
MAMETesters Bugs Fixed
----------------------
- 05680: [Graphics] (sigmab98.c) itazuram: During Test mode, graphics corruptions (Luca Elia)
- 05903: [DIP/Input] (sf.c) sf sfj sfua: Street Fighter DIP Switch wrong value (Osso)
- 05909: [Core] empty input tag on validity test error
- 05922: [DIP/Input] (exidy.c) pepper2, pepper27: Incorrect DIP labels (Tafoid)
- 05916: [DIP/Input] (dkong.c) dkongjr: Incorrect DIP labels (Tafoid)
- 05679: [Crash/Freeze] (sigmab98.c) itazuram: After a time of demonstration,
game will reset and trash NVRAM (Luca Elia)
- 03174: [Crash/Freeze] (cardline.c) cardline: Game doesn't start correctly (couriersud)
- 05895: [Documentation] hlsl_write is incorrectly documented as a boolean (Tafoid)
Source Changes
--------------
-mips3: Add integer divide-by-zero handling to MIPS III cores. [MooglyGuy]
-segas32: Redumped oversized Stadium Cross ROMs at the correct sizes. [Guru]
-aica.c: ADPCM looping (DC swirl sound) and address masking (Red Dog)
fixes [MetalliC, Wind]
-segasp.c: basic system and IO hookup - BIOS is working,
Tetris Giant boots to title, other rom based games start loading
but hang due missing RFID reader [MetalliC]
-atomiswave: more correct ROM board PIO access (fixes ggisuka, rumblef2
crash) [MetalliC, CaH4e3]
-arm7: STM decrementing mode actually writes in incrementing mode on
real h/w. Used heavily by GBA "Classic NES" carts.
[R. Belmont, endrift]
-Some work towards "Unknown 186 Gambling Game". Shows some menus, but
it's nowhere near playable [Angelo Salese]
-Moved build system to GENie [Miodrag Milanovic, Vas Crabb, Couriersud]
-Added support for per-OSD mak files [qmc2]
-mips3: Made fast RAM option common to both interpreter and DRC. [MooglyGuy]
-Added proper sound comms for hng64 [Angelo Salese]
-Fix SegaPCM volume register overflow [superctr]
-netdev: fix race condition/crash when using the OSD to choose pcap
devices. [Rob Braun]
-mtwins pal [Corrado Tomaselli]
-goldstar.c DIP/input updates [Bad A. Billy]
-More iteagle improvements: [Ted Green]
* PCI: allow BAR of 0; change "invalid" from 0 to -1
* vrc4373: implement bus-master DMA
* es1373: Do some processing and DMA, and issue IRQs
-z80pio: Added individual write line handlers for port bits.
[Curt Coder]
-Fix yuv texture conversion for opengl [O. Galibert]
-Native CoreAudio sound output for OSX [Vas Crabb]
* Audibly lower latency than SDL sound output
* Allows selection of output device (-audio_output)
* Allows up to ten AudioUnit effects (-audio_effect0..9)
* New aueffectuitl tool to create/edit effects
* Also supports standard .aupreset effect files
-6522via: Added device address map. [Curt Coder]
-mos6530: Rewritten to support time travel. [Curt Coder]
-Allow font face/size selection for Qt and Cocoa debuggers [Vas Crabb]
-hexion.c: Document chip locations and xtal based on PCB pictures of
Konami PCB and bootleg PCB [Lord Nightmare]
-Tidy MAME source files [Zoe Blade]
-Replace simple_set with std::set [Vas Crabb]
-Add the ability to mcs51 family processors to use port bits as inputs
which actually are used as outputs because a "0" has been written to
them. The CMOS chips in the family may be misused in this way when a
low impedance source is connected to them. [Couriersud]
-Fixed cardline driver. [Couriersud]
-Hooked up 6845 to cardline. [Couriersud]
-sigmab98.c: fixed position of zoomed sprites and added sprite RAM
buffer. Emulated background color register. Removed some ROM patches
[Luca Elia]
-exidy.c: brute force fix for m6502-related regressions [Alex Jackson]
-extracted protection data for Ma Cheon Ru [system11]
-Replace dynamic_array with std::vector [O. Galibert]
-Completely hooked up 6845 in cardline driver. Documented asic
addresses. [Couriersud]
-astring to std::string conversion [Miodrag Milanovic]
-jwildb52a: dumped GFX roms [anonyMous]
-Improve truthtable handling in netlist. Prepare per-game setting of
USE_DEACTIVE_DEVICE. [Couriersud]
-Add 9312/DM9312 to netlist. [Couriersud]
-Fix repetitive monitor updates. By design, MAME has an issue setting
aspect correctly on monitor resolution changes. This needs to be
addressed separately. [Couriersud]
-Added 74192, 9316, 9310 and 74193 devices to netlist. Added breakout
(wip) netlist as well, but still have to implement three more devices
until work can really start. [Couriersud]
-luaengine improvements [Luca Bruno]
-Jump Bug (galaxian.c): Adjusted clock speed to have working audio
match that of video from PCB. Added notes regarding missing audio and
flagged game [Tafoid]
-Properly document address deconding for GFX roms in cardline.
[Couriersud]
-berzerk.c: Verified and corrected the rom labels for Berzerk (set 1)
[Brian Troha]
-Some WIP for Cirrus Logic GD542x/3x video chipsets, and split from
pc_vga.c into it's own file. Hardware cursor is working, but other
acceleration features still need a lot of work. [Barry Rodewald]
-*nix man pages: Added new options to select debugger font face and
size [Cesare Falco]
-SDLMAME v0.160 selects the first mode unconditionally as a best mode
when -switchres is used on SDL12 [KO Myung-Hun]
-Fix build on OpenBSD [ibara]
-Added / enabled save state support for the following drivers: aztarac.c,
bagman.c, bigstrkb.c, cheekyms.c, clshroad.c, headonb.c, invqix.c,
jackie.c, lwings.c, m107.c, m72.c, mainsnk.c, mirax.c, murogem.c,
murogmbl.c, niyanpai.c, pitnrun.c, portrait.c, powerins.c, ppmast93.c,
quizdna.c, rmhaihai.c, rotaryf.c, roul.c, route16.c, sauro.c, sbugger.c,
shangha3.c, shanghai.c, shangkid.c, shaolins.c, spcforce.c, splash.c,
spoker.c, spool99.c, ssfindo.c, stactics.c, thepit.c, toobin.c, truco.c,
tunhunt.c, unkhorse.c, vamphalf.c, victory.c, vigilant.c, vroulet.c,
warpsped.c, wiz.c [Osso]
(街机中国-mamecn.com)
相关文章
更多- 10/11街机游戏-原创赏析0062:拳皇97中几个著名的BUG
- 10/11三界谕2秘籍-作弊码指令秘籍
- 10/11《拳皇97》角色能力TOP10排行榜
- 06/07硬核机甲启示萨维娜角色情报
- 06/07硬核机甲启示布兰奇角色情报
- 06/07文字找茬大师拆石膏帮助小姐姐完成修脚怎么过
猜你喜欢
游戏热度高
-
-
下载
- 138合1童年经典红白机游戏
- 街机合集 | 1 MB
-
-
下载
- 电神魔傀2(电精2守护将军)
- 格斗街机 | 36.3 MB
-
-
下载
- 【SFC】SD机动战记2
- SFC游戏 | 1.25 MB
-
-
下载
- 街机游戏合集500合1
- 格斗街机 | 4.1 GB
-
-
下载
- 街机游戏合集500中文版
- 街机合集 | 18.98 MB
-
-
下载
- 三国战纪风云再起(整合版+模拟器)
- 街机合集 | 41.87 MB
-
-
下载
- 龙虎争霸2大满贯单机版
- 技能街机ROM | 1.26 MB
-
-
下载
- 尼尔:机械纪元免安装中文版
- 角色扮演 | 47.29 GB